Update 1.0.2 released!

The Simulator’s 1.0.2 update has been released! You can get it by re-downloading the program using the same link found in your original purchase email. For Windows, the installer will replace and update all the files necessary. For macOS, simply replace the old version with the new one.

Take a look at the release notes here for a list of updates and changes (there’s also been a couple of additions to the list since the original post).

Don’t forget that the manual has been updated as well to address the new features. From today, if you order the printed Sim manual, it will be based on this version.

Have fun running the engine with your new fireman! Remember to press the F4 key to activate the fireman menu.

James spent many Saturday mornings running the sim and helping me find bugs. Here he is at one year old running the Holliday
…and here he is at almost three years old

This project started even before he was born, and here he is still pulling on the whistle on the weekends. It’s been quite a journey!

10 thoughts on “Update 1.0.2 released!

  1. This new update system is kind of weird to say I cant remember my email. In the future will there be a easier way to update?

    • Yeah my cab bell doesn’t work either. And the conductor stops announcing after the first announcement. I don’t have problems with the fireman though. As long as you communicate to the fireman your intentions whether it be departing, drifting or stopping, it should be fine. You can’t tell him your departing and then never tell him when you’re drifting or else he’s always going to be giving you too much steam.

      • The new fireman is not “magic” like the previous iteration, and will occasionally set off the safetys because that’s what humans do. You’ll need to anticipate what the fireman needs to do. Once you understand his job, you’ll have a sense of when is the right time to give him commands.

        I will be making some tutorial videos on the fireman, probably after patching these small bugs (like the bell no longer working). Meanwhile, if it looks like the fireman is building too much pressure when he shouldn’t be, you can always override him by commanding “set spot fire”.

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